{"id":2470,"date":"2025-06-07T08:13:32","date_gmt":"2025-06-07T08:13:32","guid":{"rendered":"https:\/\/diznr.com\/?p=2470"},"modified":"2025-06-07T08:13:32","modified_gmt":"2025-06-07T08:13:32","slug":"autodesk-maya-or-3ds-max-3d-animation-create-your-own-3d-game-without-programming-and-start-money-earning","status":"publish","type":"post","link":"https:\/\/www.reilsolar.com\/pdf\/autodesk-maya-or-3ds-max-3d-animation-create-your-own-3d-game-without-programming-and-start-money-earning\/","title":{"rendered":"Autodesk Maya or 3ds Max-3D Animation: Create your own 3D game without programming AND Start Earning Money"},"content":{"rendered":"<p>Autodesk Maya or 3ds Max-3D Animation: Create your own 3D game without programming AND Start Earning Money.<\/p>\n<p>[fvplayer id=&#8221;44&#8243;]<\/p>\n<p data-start=\"0\" data-end=\"238\">Both <strong data-start=\"5\" data-end=\"22\">Autodesk Maya<\/strong> and <strong data-start=\"27\" data-end=\"38\">3ds Max<\/strong> are powerful 3D modeling and animation software used in game development, animation, and VFX. Here\u2019s how you can use them to create your own <strong data-start=\"180\" data-end=\"211\">3D game without programming<\/strong> and start earning money.<\/p>\n<h2 data-start=\"245\" data-end=\"321\"><strong data-start=\"248\" data-end=\"319\">1. Choosing Between Autodesk Maya &amp; 3ds Max for 3D Game Development<\/strong><\/h2>\n<ul data-start=\"322\" data-end=\"504\">\n<li data-start=\"322\" data-end=\"412\"><strong data-start=\"324\" data-end=\"342\">Autodesk Maya:<\/strong> Best for <strong data-start=\"352\" data-end=\"365\">animation<\/strong>, character rigging, and complex simulations.<\/li>\n<li data-start=\"413\" data-end=\"504\"><strong data-start=\"415\" data-end=\"427\">3ds Max:<\/strong> Best for <strong data-start=\"437\" data-end=\"449\">modeling<\/strong>, architectural visualization, and simpler workflows.<\/li>\n<\/ul>\n<p data-start=\"506\" data-end=\"665\">If you are focusing on <strong data-start=\"529\" data-end=\"557\">game character animation<\/strong>, Maya is a great choice. If you need to create <strong data-start=\"605\" data-end=\"645\">game assets, environments, and props<\/strong>, 3ds Max is better.<\/p>\n<h2 data-start=\"672\" data-end=\"722\"><strong data-start=\"675\" data-end=\"720\">2. Creating a 3D Game Without Programming<\/strong><\/h2>\n<p data-start=\"723\" data-end=\"819\">You can create a <strong data-start=\"740\" data-end=\"763\">game without coding<\/strong> using visual scripting tools in popular game engines:<\/p>\n<ul data-start=\"820\" data-end=\"936\">\n<li data-start=\"820\" data-end=\"879\"><strong data-start=\"822\" data-end=\"831\">Unity<\/strong> (with PlayMaker or Bolt for visual scripting)<\/li>\n<li data-start=\"880\" data-end=\"936\"><strong data-start=\"882\" data-end=\"899\">Unreal Engine<\/strong> (using Blueprint Visual Scripting)<\/li>\n<\/ul>\n<h3 data-start=\"938\" data-end=\"1004\"><strong data-start=\"942\" data-end=\"1002\">Steps to Create a Game Using 3D Models from Maya\/3ds Max<\/strong><\/h3>\n<ol data-start=\"1005\" data-end=\"1576\">\n<li data-start=\"1005\" data-end=\"1093\"><strong data-start=\"1008\" data-end=\"1029\">Create 3D Assets:<\/strong> Model characters, environments, and props in Maya or 3ds Max.<\/li>\n<li data-start=\"1094\" data-end=\"1198\"><strong data-start=\"1097\" data-end=\"1119\">Texture &amp; Rigging:<\/strong> Use Substance Painter or Photoshop for textures, and rig characters in Maya.<\/li>\n<li data-start=\"1199\" data-end=\"1278\"><strong data-start=\"1202\" data-end=\"1228\">Export to Game Engine:<\/strong> Import your assets into Unity or Unreal Engine.<\/li>\n<li data-start=\"1279\" data-end=\"1394\"><strong data-start=\"1282\" data-end=\"1307\">Use Visual Scripting:<\/strong> No need for coding\u2014use PlayMaker (Unity) or Blueprints (Unreal) to add interactions.<\/li>\n<li data-start=\"1395\" data-end=\"1473\"><strong data-start=\"1398\" data-end=\"1418\">Test &amp; Optimize:<\/strong> Ensure your game runs smoothly on different devices.<\/li>\n<li data-start=\"1474\" data-end=\"1576\"><strong data-start=\"1477\" data-end=\"1496\">Publish &amp; Earn:<\/strong> Upload your game to <strong data-start=\"1517\" data-end=\"1573\">Steam, Itch.io, Google Play, or the Epic Games Store<\/strong>.<\/li>\n<\/ol>\n<h2 data-start=\"1583\" data-end=\"1640\"><strong data-start=\"1586\" data-end=\"1638\">3. How to Start Earning Money with Your 3D Game?<\/strong><\/h2>\n<h3 data-start=\"1641\" data-end=\"1675\"><strong data-start=\"1645\" data-end=\"1673\">Monetization Strategies:<\/strong><\/h3>\n<p data-start=\"1676\" data-end=\"2062\">\u2714 <strong data-start=\"1678\" data-end=\"1696\">Sell Your Game<\/strong> on platforms like <strong data-start=\"1715\" data-end=\"1751\">Steam, Epic Games Store, Itch.io<\/strong><br data-start=\"1751\" data-end=\"1754\" \/>\u2714 <strong data-start=\"1756\" data-end=\"1774\">Freemium Model<\/strong> (free game with in-app purchases)<br data-start=\"1808\" data-end=\"1811\" \/>\u2714 <strong data-start=\"1813\" data-end=\"1835\">Ads &amp; Sponsorships<\/strong> (Google AdMob, Unity Ads)<br data-start=\"1861\" data-end=\"1864\" \/>\u2714 <strong data-start=\"1866\" data-end=\"1895\">Create and Sell 3D Assets<\/strong> on marketplaces like <strong data-start=\"1917\" data-end=\"1968\">Unity Asset Store, Unreal Marketplace, CGTrader<\/strong><br data-start=\"1968\" data-end=\"1971\" \/>\u2714 <strong data-start=\"1973\" data-end=\"1991\">Freelance Work<\/strong> as a 3D artist or game designer on <strong data-start=\"2027\" data-end=\"2060\">Fiverr, Upwork, or ArtStation<\/strong><\/p>\n<h3 data-start=\"2069\" data-end=\"2113\"><strong data-start=\"2073\" data-end=\"2113\">4. Learning Resources to Get Started<\/strong><\/h3>\n<p data-start=\"2114\" data-end=\"2360\"><strong data-start=\"2117\" data-end=\"2139\">YouTube Tutorials:<\/strong> Search for <em data-start=\"2151\" data-end=\"2188\">&#8220;Maya\/3ds Max for Game Development&#8221;<\/em><br data-start=\"2188\" data-end=\"2191\" \/><strong data-start=\"2194\" data-end=\"2213\">Online Courses:<\/strong> Udemy, Coursera, and CGMA offer structured lessons.<br data-start=\"2265\" data-end=\"2268\" \/><strong data-start=\"2271\" data-end=\"2293\">Free Game Engines:<\/strong> Download <strong data-start=\"2303\" data-end=\"2312\">Unity<\/strong> or <strong data-start=\"2316\" data-end=\"2333\">Unreal Engine<\/strong> and start experimenting.<\/p>\n<p data-start=\"2362\" data-end=\"2460\"><strong data-start=\"2365\" data-end=\"2379\">Final Tip:<\/strong> Focus on making a small, fun game first, then scale up as you gain experience!<\/p>\n<p data-start=\"2462\" data-end=\"2533\" data-is-last-node=\"\" data-is-only-node=\"\">Would you like recommendations for specific game ideas or tutorials?<\/p>\n<p class=\"\" data-start=\"0\" data-end=\"238\">Great! You&#8217;re thinking big \u2014 and you&#8217;re on the right track. \ud83d\udd79\ufe0f\ud83d\udcb0<br data-start=\"65\" data-end=\"68\" \/>Let\u2019s explore how you can use <strong data-start=\"98\" data-end=\"126\">Autodesk Maya or 3ds Max<\/strong> to create your own <strong data-start=\"146\" data-end=\"167\">3D animated games<\/strong> <strong data-start=\"168\" data-end=\"186\">without coding<\/strong>, and how you can <strong data-start=\"204\" data-end=\"227\">start earning money<\/strong> from them.<\/p>\n<hr class=\"\" data-start=\"240\" data-end=\"243\" \/>\n<h2 class=\"\" data-start=\"245\" data-end=\"261\">\ud83c\udfaf Your Goal:<\/h2>\n<p class=\"\" data-start=\"262\" data-end=\"404\">\u2705 <strong data-start=\"264\" data-end=\"300\">Create 3D Games (Mobile\/Desktop)<\/strong><br data-start=\"300\" data-end=\"303\" \/>\u2705 <strong data-start=\"305\" data-end=\"351\">Use Autodesk Maya or 3ds Max for Animation<\/strong><br data-start=\"351\" data-end=\"354\" \/>\u2705 <strong data-start=\"356\" data-end=\"374\">No programming<\/strong><br data-start=\"374\" data-end=\"377\" \/>\u2705 <strong data-start=\"379\" data-end=\"404\">Earn money from games<\/strong><\/p>\n<hr class=\"\" data-start=\"406\" data-end=\"409\" \/>\n<h2 class=\"\" data-start=\"411\" data-end=\"435\">\ud83d\udd27 Step-by-Step Guide<\/h2>\n<h3 class=\"\" data-start=\"437\" data-end=\"510\">\ud83d\udd35 <strong data-start=\"444\" data-end=\"510\">STEP 1: Use Maya or 3ds Max to Design &amp; Animate Your 3D Models<\/strong><\/h3>\n<p class=\"\" data-start=\"512\" data-end=\"610\">These are <strong data-start=\"522\" data-end=\"544\">professional-grade<\/strong> tools used in studios like Pixar and Rockstar Games. Use them to:<\/p>\n<ul data-start=\"611\" data-end=\"766\">\n<li class=\"\" data-start=\"611\" data-end=\"666\">\n<p class=\"\" data-start=\"613\" data-end=\"666\">\ud83c\udfa8 Create 3D characters, environments, weapons, props<\/p>\n<\/li>\n<li class=\"\" data-start=\"667\" data-end=\"717\">\n<p class=\"\" data-start=\"669\" data-end=\"717\">\ud83c\udfae Animate characters (walk, jump, attack, idle)<\/p>\n<\/li>\n<li class=\"\" data-start=\"718\" data-end=\"766\">\n<p class=\"\" data-start=\"720\" data-end=\"766\">\ud83c\udfa5 Export FBX files for Unity or Unreal Engine<\/p>\n<\/li>\n<\/ul>\n<p class=\"\" data-start=\"768\" data-end=\"788\">\ud83d\udee0 Tools Comparison:<\/p>\n<div class=\"_tableContainer_16hzy_1\">\n<div class=\"_tableWrapper_16hzy_14 group flex w-fit flex-col-reverse\">\n<table class=\"w-fit min-w-(--thread-content-width)\" data-start=\"790\" data-end=\"1050\">\n<thead data-start=\"790\" data-end=\"843\">\n<tr data-start=\"790\" data-end=\"843\">\n<th data-start=\"790\" data-end=\"804\" data-col-size=\"sm\">Tool<\/th>\n<th data-start=\"804\" data-end=\"828\" data-col-size=\"sm\">Purpose<\/th>\n<th data-start=\"828\" data-end=\"843\" data-col-size=\"sm\">Skill Level<\/th>\n<\/tr>\n<\/thead>\n<tbody data-start=\"899\" data-end=\"1050\">\n<tr data-start=\"899\" data-end=\"971\">\n<td data-start=\"899\" data-end=\"919\" data-col-size=\"sm\"><strong data-start=\"901\" data-end=\"918\">Autodesk Maya<\/strong><\/td>\n<td data-col-size=\"sm\" data-start=\"919\" data-end=\"954\">Best for animation, rigging, VFX<\/td>\n<td data-col-size=\"sm\" data-start=\"954\" data-end=\"971\">Intermediate+<\/td>\n<\/tr>\n<tr data-start=\"972\" data-end=\"1050\">\n<td data-start=\"972\" data-end=\"991\" data-col-size=\"sm\"><strong data-start=\"974\" data-end=\"985\">3ds Max<\/strong><\/td>\n<td data-col-size=\"sm\" data-start=\"991\" data-end=\"1034\">Best for architectural modeling &amp; design<\/td>\n<td data-col-size=\"sm\" data-start=\"1034\" data-end=\"1050\">Intermediate<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<div class=\"sticky end-(--thread-content-margin) h-0 self-end select-none\">\n<div class=\"absolute end-0 flex items-end\"><\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"\" data-start=\"1052\" data-end=\"1116\">You can use either depending on your comfort with the interface.<\/p>\n<hr class=\"\" data-start=\"1118\" data-end=\"1121\" \/>\n<h3 class=\"\" data-start=\"1123\" data-end=\"1175\">\ud83d\udd35 <strong data-start=\"1130\" data-end=\"1175\">STEP 2: Import into a No-Code Game Engine<\/strong><\/h3>\n<p class=\"\" data-start=\"1177\" data-end=\"1247\">Even if you&#8217;re not a programmer, use these <strong data-start=\"1220\" data-end=\"1246\">visual\/no-code engines<\/strong>:<\/p>\n<div class=\"_tableContainer_16hzy_1\">\n<div class=\"_tableWrapper_16hzy_14 group flex w-fit flex-col-reverse\">\n<table class=\"w-fit min-w-(--thread-content-width)\" data-start=\"1249\" data-end=\"1753\">\n<thead data-start=\"1249\" data-end=\"1344\">\n<tr data-start=\"1249\" data-end=\"1344\">\n<th data-start=\"1249\" data-end=\"1264\" data-col-size=\"sm\">Engine<\/th>\n<th data-start=\"1264\" data-end=\"1303\" data-col-size=\"sm\">What it does<\/th>\n<th data-start=\"1303\" data-end=\"1324\" data-col-size=\"sm\">Supports Maya\/Max?<\/th>\n<th data-start=\"1324\" data-end=\"1344\" data-col-size=\"sm\">Platforms<\/th>\n<\/tr>\n<\/thead>\n<tbody data-start=\"1442\" data-end=\"1753\">\n<tr data-start=\"1442\" data-end=\"1545\">\n<td data-start=\"1442\" data-end=\"1480\" data-col-size=\"sm\"><strong data-start=\"1444\" data-end=\"1479\">Unity + Bolt (Visual Scripting)<\/strong><\/td>\n<td data-col-size=\"sm\" data-start=\"1480\" data-end=\"1503\">Build games visually<\/td>\n<td data-col-size=\"sm\" data-start=\"1503\" data-end=\"1525\">\u2705 Yes (FBX)<\/td>\n<td data-col-size=\"sm\" data-start=\"1525\" data-end=\"1545\">Mobile &amp; PC<\/td>\n<\/tr>\n<tr data-start=\"1546\" data-end=\"1649\">\n<td data-start=\"1546\" data-end=\"1583\" data-col-size=\"sm\"><strong data-start=\"1548\" data-end=\"1578\">Unreal Engine + Blueprints<\/strong><\/td>\n<td data-col-size=\"sm\" data-start=\"1583\" data-end=\"1607\">AAA-level graphics<\/td>\n<td data-col-size=\"sm\" data-start=\"1607\" data-end=\"1629\">\u2705 Yes (FBX)<\/td>\n<td data-col-size=\"sm\" data-start=\"1629\" data-end=\"1649\">Mobile &amp; PC<\/td>\n<\/tr>\n<tr data-start=\"1650\" data-end=\"1753\">\n<td data-start=\"1650\" data-end=\"1687\" data-col-size=\"sm\"><strong data-start=\"1652\" data-end=\"1667\">Buildbox 3D<\/strong><\/td>\n<td data-col-size=\"sm\" data-start=\"1687\" data-end=\"1711\">No code game builder<\/td>\n<td data-col-size=\"sm\" data-start=\"1711\" data-end=\"1733\">\u274c Limited support<\/td>\n<td data-col-size=\"sm\" data-start=\"1733\" data-end=\"1753\">Mobile only<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<div class=\"sticky end-(--thread-content-margin) h-0 self-end select-none\">\n<div class=\"absolute end-0 flex items-end\"><\/div>\n<\/div>\n<\/div>\n<\/div>\n<p class=\"\" data-start=\"1755\" data-end=\"1851\">\u27a1\ufe0f Use <strong data-start=\"1762\" data-end=\"1776\">FBX format<\/strong> to export your Maya\/3ds Max 3D models and animations into Unity or Unreal.<\/p>\n<hr class=\"\" data-start=\"1853\" data-end=\"1856\" \/>\n<h3 class=\"\" data-start=\"1858\" data-end=\"1923\">\ud83d\udd35 <strong data-start=\"1865\" data-end=\"1923\">STEP 3: Build Gameplay with Visual Scripting (No Code)<\/strong><\/h3>\n<h4 class=\"\" data-start=\"1925\" data-end=\"1946\">\ud83e\udde0 In <strong data-start=\"1936\" data-end=\"1945\">Unity<\/strong>:<\/h4>\n<ul data-start=\"1947\" data-end=\"2073\">\n<li class=\"\" data-start=\"1947\" data-end=\"1980\">\n<p class=\"\" data-start=\"1949\" data-end=\"1980\">Use <strong data-start=\"1953\" data-end=\"1980\">Bolt \/ Visual Scripting<\/strong><\/p>\n<\/li>\n<li class=\"\" data-start=\"1981\" data-end=\"2021\">\n<p class=\"\" data-start=\"1983\" data-end=\"2021\">Example: <code data-start=\"1992\" data-end=\"2019\">On Click \u2192 Play Animation<\/code><\/p>\n<\/li>\n<li class=\"\" data-start=\"2022\" data-end=\"2073\">\n<p class=\"\" data-start=\"2024\" data-end=\"2073\">Drag and drop logic using blocks (like flowchart)<\/p>\n<\/li>\n<\/ul>\n<h4 class=\"\" data-start=\"2075\" data-end=\"2097\">\ud83e\udde0 In <strong data-start=\"2086\" data-end=\"2096\">Unreal<\/strong>:<\/h4>\n<ul data-start=\"2098\" data-end=\"2205\">\n<li class=\"\" data-start=\"2098\" data-end=\"2118\">\n<p class=\"\" data-start=\"2100\" data-end=\"2118\">Use <strong data-start=\"2104\" data-end=\"2118\">Blueprints<\/strong><\/p>\n<\/li>\n<li class=\"\" data-start=\"2119\" data-end=\"2205\">\n<p class=\"\" data-start=\"2121\" data-end=\"2205\">Visual nodes to create logic like:<br \/>\n<code data-start=\"2158\" data-end=\"2205\">If Enemy Hit \u2192 Play Animation \u2192 Reduce Health<\/code><\/p>\n<\/li>\n<\/ul>\n<hr class=\"\" data-start=\"2207\" data-end=\"2210\" \/>\n<h3 class=\"\" data-start=\"2212\" data-end=\"2252\">\ud83d\udcb5 <strong data-start=\"2219\" data-end=\"2252\">STEP 4: Monetize Your 3D Game<\/strong><\/h3>\n<div class=\"_tableContainer_16hzy_1\">\n<div class=\"_tableWrapper_16hzy_14 group flex w-fit flex-col-reverse\">\n<table class=\"w-fit min-w-(--thread-content-width)\" data-start=\"2254\" data-end=\"2856\">\n<thead data-start=\"2254\" data-end=\"2337\">\n<tr data-start=\"2254\" data-end=\"2337\">\n<th data-start=\"2254\" data-end=\"2287\" data-col-size=\"sm\">Method<\/th>\n<th data-start=\"2287\" data-end=\"2325\" data-col-size=\"sm\">How It Works<\/th>\n<th data-start=\"2325\" data-end=\"2337\" data-col-size=\"sm\">Platform<\/th>\n<\/tr>\n<\/thead>\n<tbody data-start=\"2421\" data-end=\"2856\">\n<tr data-start=\"2421\" data-end=\"2506\">\n<td data-start=\"2421\" data-end=\"2459\" data-col-size=\"sm\"><strong data-start=\"2423\" data-end=\"2458\">Publish on Play Store\/App Store<\/strong><\/td>\n<td data-col-size=\"sm\" data-start=\"2459\" data-end=\"2494\">Earn via ads or in-app purchases<\/td>\n<td data-col-size=\"sm\" data-start=\"2494\" data-end=\"2506\">Mobile<\/td>\n<\/tr>\n<tr data-start=\"2507\" data-end=\"2592\">\n<td data-start=\"2507\" data-end=\"2544\" data-col-size=\"sm\"><strong data-start=\"2509\" data-end=\"2537\">Sell on Steam\/Epic Store<\/strong><\/td>\n<td data-col-size=\"sm\" data-start=\"2544\" data-end=\"2580\">Sell PC games at fixed price<\/td>\n<td data-col-size=\"sm\" data-start=\"2580\" data-end=\"2592\">Desktop<\/td>\n<\/tr>\n<tr data-start=\"2593\" data-end=\"2684\">\n<td data-start=\"2593\" data-end=\"2630\" data-col-size=\"sm\"><strong data-start=\"2595\" data-end=\"2616\">Freelance 3D Work<\/strong><\/td>\n<td data-col-size=\"sm\" data-start=\"2630\" data-end=\"2666\">Sell your models\/animation gigs<\/td>\n<td data-col-size=\"sm\" data-start=\"2666\" data-end=\"2684\">Fiverr, Upwork<\/td>\n<\/tr>\n<tr data-start=\"2685\" data-end=\"2770\">\n<td data-start=\"2685\" data-end=\"2722\" data-col-size=\"sm\"><strong data-start=\"2687\" data-end=\"2714\">Game Asset Marketplaces<\/strong><\/td>\n<td data-col-size=\"sm\" data-start=\"2722\" data-end=\"2758\">Sell models on Unity\/Unreal stores<\/td>\n<td data-col-size=\"sm\" data-start=\"2758\" data-end=\"2770\">Online<\/td>\n<\/tr>\n<tr data-start=\"2771\" data-end=\"2856\">\n<td data-start=\"2771\" data-end=\"2808\" data-col-size=\"sm\"><strong data-start=\"2773\" data-end=\"2792\">YouTube Devlogs<\/strong><\/td>\n<td data-col-size=\"sm\" data-start=\"2808\" data-end=\"2844\">Share development &amp; earn views<\/td>\n<td data-col-size=\"sm\" data-start=\"2844\" data-end=\"2856\">YouTube<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<div class=\"sticky end-(--thread-content-margin) h-0 self-end select-none\">\n<div class=\"absolute end-0 flex items-end\"><\/div>\n<\/div>\n<\/div>\n<\/div>\n<hr class=\"\" data-start=\"2858\" data-end=\"2861\" \/>\n<h2 class=\"\" data-start=\"2863\" data-end=\"2907\">\ud83d\udcb0 BONUS: Earn Without Making a Full Game<\/h2>\n<p class=\"\" data-start=\"2909\" data-end=\"2956\">If you\u2019re focused on <strong data-start=\"2930\" data-end=\"2946\">3D animation<\/strong>, you can:<\/p>\n<ul data-start=\"2957\" data-end=\"3144\">\n<li class=\"\" data-start=\"2957\" data-end=\"3013\">\n<p class=\"\" data-start=\"2959\" data-end=\"3013\">\ud83c\udfac Create <strong data-start=\"2969\" data-end=\"2992\">cinematic cutscenes<\/strong> for indie developers<\/p>\n<\/li>\n<li class=\"\" data-start=\"3014\" data-end=\"3144\">\n<p class=\"\" data-start=\"3016\" data-end=\"3072\">\ud83c\udfad Sell <strong data-start=\"3024\" data-end=\"3050\">animated 3D characters<\/strong> on marketplaces like:<\/p>\n<ul data-start=\"3075\" data-end=\"3144\">\n<li class=\"\" data-start=\"3075\" data-end=\"3086\">\n<p class=\"\" data-start=\"3077\" data-end=\"3086\">Sketchfab<\/p>\n<\/li>\n<li class=\"\" data-start=\"3089\" data-end=\"3099\">\n<p class=\"\" data-start=\"3091\" data-end=\"3099\">CGTrader<\/p>\n<\/li>\n<li class=\"\" data-start=\"3102\" data-end=\"3121\">\n<p class=\"\" data-start=\"3104\" data-end=\"3121\">Unity Asset Store<\/p>\n<\/li>\n<li class=\"\" data-start=\"3124\" data-end=\"3144\">\n<p class=\"\" data-start=\"3126\" data-end=\"3144\">Unreal Marketplace<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<hr class=\"\" data-start=\"3146\" data-end=\"3149\" \/>\n<h2 class=\"\" data-start=\"3151\" data-end=\"3177\">\ud83d\udce5 Want FREE Resources?<\/h2>\n<p class=\"\" data-start=\"3179\" data-end=\"3197\">I can provide you:<\/p>\n<ul data-start=\"3198\" data-end=\"3395\">\n<li class=\"\" data-start=\"3198\" data-end=\"3247\">\n<p class=\"\" data-start=\"3200\" data-end=\"3247\">\u2705 Free game project templates (Unity or Unreal)<\/p>\n<\/li>\n<li class=\"\" data-start=\"3248\" data-end=\"3304\">\n<p class=\"\" data-start=\"3250\" data-end=\"3304\">\u2705 Sample rigged\/animated 3D characters (FBX from Maya)<\/p>\n<\/li>\n<li class=\"\" data-start=\"3305\" data-end=\"3359\">\n<p class=\"\" data-start=\"3307\" data-end=\"3359\">\u2705 A monetization roadmap PDF for indie game creators<\/p>\n<\/li>\n<li class=\"\" data-start=\"3360\" data-end=\"3395\">\n<p class=\"\" data-start=\"3362\" data-end=\"3395\">\u2705 Free 3D assets marketplace list<\/p>\n<\/li>\n<\/ul>\n<hr class=\"\" data-start=\"3397\" data-end=\"3400\" \/>\n<h2 class=\"\" data-start=\"3402\" data-end=\"3422\">\ud83d\udd1a Final Thought:<\/h2>\n<blockquote data-start=\"3423\" data-end=\"3575\">\n<p class=\"\" data-start=\"3425\" data-end=\"3575\">\u201cWith Maya or 3ds Max for creation, and Unity or Unreal for logic (no coding), you can <strong data-start=\"3512\" data-end=\"3561\">animate, build, and monetize your own 3D game<\/strong> \u2014 even solo.\u201d<\/p>\n<\/blockquote>\n<p class=\"\" data-start=\"3577\" data-end=\"3609\">\ud83c\udfae Ready to start? Just tell me:<\/p>\n<ul data-start=\"3610\" data-end=\"3722\">\n<li class=\"\" data-start=\"3610\" data-end=\"3648\">\n<p class=\"\" data-start=\"3612\" data-end=\"3648\">Do you prefer <strong data-start=\"3626\" data-end=\"3645\">Unity or Unreal<\/strong>?<\/p>\n<\/li>\n<li class=\"\" data-start=\"3649\" data-end=\"3680\">\n<p class=\"\" data-start=\"3651\" data-end=\"3680\">Want <strong data-start=\"3656\" data-end=\"3672\">mobile or PC<\/strong> game?<\/p>\n<\/li>\n<li class=\"\" data-start=\"3681\" data-end=\"3722\">\n<p class=\"\" data-start=\"3683\" data-end=\"3722\">Need <strong data-start=\"3688\" data-end=\"3721\">game templates or asset packs<\/strong>?<\/p>\n<\/li>\n<\/ul>\n<p class=\"\" data-start=\"3724\" data-end=\"3746\">Let\u2019s build it! \ud83d\udcbb\ud83d\udcf2<\/p>\n<h3 data-start=\"3724\" data-end=\"3746\"><a href=\"https:\/\/download.autodesk.com\/us\/3dsmax\/learning_path\/3dsmaxref_vol1.pdf\" target=\"_blank\" rel=\"noopener\">Autodesk Maya or 3ds Max-3D Animation: Create your own 3D game without programming AND Start Earning Money<\/a><\/h3>\n<h3 class=\"LC20lb MBeuO DKV0Md\"><a href=\"http:\/\/repo.darmajaya.ac.id\/4894\/1\/Game%20Art%20Complete_%20All-in-One_%20Learn%20Maya%2C%203ds%20Max%2C%20ZBrush%2C%20and%20Photoshop%20Winning%20Techniques%20%28All%20in%20One%29.pdf\" target=\"_blank\" rel=\"noopener\">Game Art Complete: All-in-One: Learn Maya, 3ds Max, &#8230;<\/a><\/h3>\n<h3 class=\"LC20lb MBeuO DKV0Md\"><a href=\"https:\/\/images.autodesk.com\/apac_sapac_main\/files\/Getting_Started_with_Maya.pdf\" target=\"_blank\" rel=\"noopener\">Getting Started with Maya<\/a><\/h3>\n<h3 class=\"LC20lb MBeuO DKV0Md\"><a href=\"http:\/\/repo.darmajaya.ac.id\/5644\/1\/Beginner%E2%80%99s%20Guide%20to%20Create%20Models%20With%203ds%20Max.pdf\" target=\"_blank\" rel=\"noopener\">Beginner&#8217;s Guide to Create Models With 3ds Max<\/a><\/h3>\n","protected":false},"excerpt":{"rendered":"<p>Autodesk Maya or 3ds Max-3D Animation: Create your own 3D game without programming AND Start Earning Money<\/p>\n","protected":false},"author":64,"featured_media":2471,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1536],"tags":[1907,1908,1909,1905],"class_list":["post-2470","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-animation","tag-3d-animation","tag-autodesk-3ds-max","tag-autodesk-maya","tag-create-your-own-3d-game"],"_links":{"self":[{"href":"https:\/\/www.reilsolar.com\/pdf\/wp-json\/wp\/v2\/posts\/2470","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.reilsolar.com\/pdf\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.reilsolar.com\/pdf\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.reilsolar.com\/pdf\/wp-json\/wp\/v2\/users\/64"}],"replies":[{"embeddable":true,"href":"https:\/\/www.reilsolar.com\/pdf\/wp-json\/wp\/v2\/comments?post=2470"}],"version-history":[{"count":0,"href":"https:\/\/www.reilsolar.com\/pdf\/wp-json\/wp\/v2\/posts\/2470\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.reilsolar.com\/pdf\/wp-json\/wp\/v2\/media\/2471"}],"wp:attachment":[{"href":"https:\/\/www.reilsolar.com\/pdf\/wp-json\/wp\/v2\/media?parent=2470"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.reilsolar.com\/pdf\/wp-json\/wp\/v2\/categories?post=2470"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.reilsolar.com\/pdf\/wp-json\/wp\/v2\/tags?post=2470"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}